Upcoming Panel Discussion - Wednesday, October 9, 2024 - AI in Education & Publishing: Current Landscape and Future Potential Know More
Impelsys
The line between entertainment and education is becoming increasingly blurred, especially in the realm of gaming. These games go beyond mere amusement, and...
The Modern Workplace – An Apt Arena for Continuous Learning The ‘modern workplace’ refers to organizations that have embraced technology to enable digital...
Gamification, a novel method of motivating action, is the use of games or gaming elements in environments that are typically not defined as...
By the term, “learner engagement” the extent of their active involvement, the degree of attention, passion, and interest is assessed. It is a...